package com.gadarts.parashoot.sidekicks;

import java.util.ArrayList;

import com.gadarts.parashoot.GameModel;
import com.gadarts.parashoot.GameObject;
import com.gadarts.parashoot.GameView;
import com.gadarts.parashoot.Sprite;

public class Sidekick extends GameObject {

	public Sidekick(GameModel model, GameView view, ArrayList<Sprite> sprites,
			int x, int y, int depth) {
		super(model, view, sprites, x, y, 0, 0, depth, false);
	}

}
